Shukran changes the way people tip, it allows service workers to receive tips and save them

Shukran changes the way people tip, it allows service workers to receive tips and save them

Shukran is a digital tipping platform designed to help service workers receive and manage their tips. I led the branding and visual design, addressing UX issues like a one-size-fits-all interface, complex registration, and regulatory limits on tip withdrawals, impacting service workers and tippers.

Industry

Industry

Fintech

Fintech

Role

Role

Branding
Product Design

Branding
Product Design

Duration

Duration

Sept 2023-Oct 2023

Sept 2023-Oct 2023

Team

Team

1 Product Manager
1 Market Researcher
2 Designers
2 Developers

1 Product Manager
1 Market Researcher
2 Designers
2 Developers

BACKGROUND

01

Adapting Tipping to a Cashless World

Adapting Tipping to a Cashless World

The Shukran team during a user testing session

CHALLENGE

02

For any satisfied customer served at a restaurant, tipping should be a seamless and convenient experience, but Shukran initially fell short

For any satisfied customer served at a restaurant, tipping should be a seamless and convenient experience, but Shukran initially fell short

The first version of Shukran struggled to provide a personalised and efficient experience for both service workers and tippers. The platform's single interface, cumbersome registration process, and regulatory restrictions on tip withdrawals led to a poor user experience.

Old Shukran UI

  1. Single Interface

The same interface serves both service workers and tippers, yet they have different tasks they need to achieve.

  1. Cumbersome Registration Process

Tippers were required to complete a lengthy registration process before tipping, causing frustration and delays

  1. Regulatory Restrictions

Due to new regulations from the Central Bank of Kenya, we could no longer maintain our wallet feature, which affected money deposits

To analyse the shortcomings we needed to evaluate the platform with our users

To analyse the shortcomings we needed to evaluate the platform with our users

Our research was based off the results from user tests we had carried out. This was primarily achieved through observations and asking questions. Access to users (tippers) at this point was a challenge since many restaurants did not want us to interfere with their customers. Due to this, we decided to carry out testing with our internal staff who had not interacted with the product.

No of Participants

No of Participants

9

9

Flows Tested

Flows

Tested

6

6

Task Tested

Task

Tested

11

11

Usability Issues

Usability Issues

31

31

Success Rate

Success

Rate

49.2%

49.2%

Average Rating

Average Rating

3.14

3.14

Excerpt from the user test analysis

Excerpt from the user test analysis

RESEARCH

03

Feedback from the user test revealed significant pain points

Feedback from the user test revealed significant pain points

Long tip time

Tipping took too long, averaging two minutes

User expectation

Users expected to see the tip amount confirmed on the phone number page

Lengthy registration process

The registration process was seen as unnecessarily lengthy

Tipper expectation

Some tippers wondered if they could also be tipped

IDEATION

04

After understanding the pain points we ideated on some solutions

After understanding the pain points we ideated on some solutions

The team mainly used the "crazy eights" method for ideation. However, we faced a challenge as we used Mural as our ideation tool, which most of the team found difficult to use for sketching out their ideas, especially since not everyone in the team was a designer. As a result, we had to depend a lot on verbal explanations from the team to understand their ideas.

Translation of the mural ideation boards:

DESIGN

05

To enhance the user experience on Shukran, we prioritised three key areas

To enhance the user experience on Shukran, we prioritised three key areas

  1. Faster and more efficient tipping process

  2. Dedicated interfaces for service workers

  3. A way for service workers to withdraw their tips

  1. Faster and more efficient tipping process

  2. Dedicated interfaces for service workers

  3. A way for service workers to withdraw their tips

Part of creating tailored experiences for customers starts with how you onboard them

Part of creating tailored experiences for customers starts with how you onboard them

We started by distinguishing between tippers and service workers during onboarding. This helped us address each group's unique challenges and separate their workflows.

Tipping made easy through QR codes

Tipping made easy through QR codes

Dining at a restaurant is not just to satisfy hunger but also to enjoy good food, and good spaces, catch up with friends or unwind after a long day.

We needed to extend this experience in the digital environment by making it less cumbersome for customers to tip, and not make it yet another task.

We simplified this by making it possible for tippers to scan a QR code which directly takes them to where they can input the service worker’s information with no registration to the platform required from their end.

Restaurant merchandise designed to make tipping simple

SACCO Registration

SACCO Registration

For service workers to access their tips they had to register to a SACCO. At the moment this was the option we had to remain compliant.

Maximising the tip withdrawal feature, we could provide additional value through savings and communities

Maximising the tip withdrawal feature, we could provide additional value through savings and communities

New regulations did not permit us to retain wallets which were there initially in the 1st version, this affected how service workers withdrew their tips.


For this reason, we introduced a SACCO to allow service workers to withdraw their tips. As an additional value, they could also save and join a Service Worker community

IMPACT

06

Based off the goals we had set to improve the user experience we manged to achieve the following:

Based off the goals we had set to improve the user experience we manged to achieve the following:

Reduce tip time

Tippers were no longer required to register to tip

Personalised experience

Separating the tipper and service worker flows enabled us to design a tailored experience for each type of user

Compliant Withdrawal

We managed to stay compliant with the regulators by using the SACCO route for tip withdrawals

LESSON

07

Dealing with constraints & lessons learnt

Dealing with constraints & lessons learnt

This process made me understand the importance of doing extensive research on key players such as regulators to avoid future hurdles.


Considering the need for immediate access to tips among Kenyan service workers, a SACCO withdrawal process may not be the most suitable option due to potential delays. In future, I would explore and test other options.